BIS_fnc_guiEffectTiles

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Hover & click on the images for description

Description

Description:
Used in dialogs to animate background UAV tiles. See notes for a full working example.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[display] call BIS_fnc_guiEffectTiles
Parameters:
display: Display - display to be animated
Return Value:
Boolean

Examples

Example 1:
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[findDisplay 49] call BIS_fnc_guiEffectTiles // display 49 - pause menu

Additional Information

See also:
createDialog findDisplay User Interface Event Handlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
BrotherhoodOfHam - c
Posted on Sep 30, 2014 - 17:36 (UTC)
This function is only used for dialogs which have background UAV tiles (See the in game pause menu for example), since this is only really found in official dialogs documentation on this function doesn't really exist.
To set up your own dialog for use with this function it is actually fairly simple. Use the below example as a framework:
You would then execute the dialog the normal way:
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createDialog "rscTileExample";