From Bohemia Interactive Community
					 
					
					
					
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TODO: this must be updated.
  
Alphabetical Order
M
mineDelay
- Type
 
- Float
 
- Description
 
- Delay between activation and explosion. (Needs to be confirmed)
 
mineMagnetic
- Type
 
- Integer
 
- Description
 
- Whether or not the mine is magnetic and triggers for vehicles. (Needs to be confirmed)
 
mineTriggerActivationRange
- Type
 
- Integer
 
- Description
 
- Radius around the mine which triggers the activation. (Needs to be confirmed)
 
mineTriggerMass
- Type
 
- Integer
 
mineTriggerRange
- Type
 
- Integer
 
mineTriggerType
- Type
 
- String
 
- Description
 
- Possible values are "radius", "wire", "remote", "timer"
 
mineUnderwaterOnly
- Type
 
- Integer
 
mineWireStart
- Type
 
- Array
 
- Description
 
- Defines the position where the wire starts if mineTriggerType is set to "wire". (Needs to be confirmed)
 
mineWireEnd
- Type
 
- Array
 
- Description
 
- Defines the position where the wire ends if mineTriggerType is set to "wire". (Needs to be confirmed)
 
R
restrictZoneCenter
- Type
 
- Array
 
restrictZoneRadius
- Type
 
- Integer
 
S
scope
- Type
 
- Integer
 
T
timerStep
- Type
 
- Integer
 
- Description
 
- Defines the step size in seconds in which the player can set the timer via user action. (Needs to be confirmed)