ULB Module – Arma 2

From Bohemia Interactive Community
(Redirected from ULB)

Usage

Usage

  1. Switch to ULB using "ULB" item in action menu
  2. Left Mouse Button to 'fire' the laser
  3. When conditions are good (HUD in top left corner - AMMO > 0, ACC > 0), press Ctrl + Left Mouse Button or action from menu to fire a missile from player's vehicle

Default Controls

  • "ULB" option in action menu - switch to ULB view
  • NUM Enter ↵ - exit the ULB view
  • Ctrl + Left Mouse Button - fire weapon from original helicopter
  • Q - Up
  • Y - Down
  • X - Turn left
  • C - Turn right
  • B - Mark position
  • Left Mouse Button in map - place new waypoint
  • Ctrl + Left Mouse Button in map - add new waypoint to currently existing ones


Startup

Editor Setup

ULB.jpg

  1. ULB manager - module manager, can be found in Modules (F7) -> ULB.
  2. ULB - unit with parent isULB = 1. Multiple ULBs can be assigned to one manager, the latest has the greatest priority.
  3. Units with access - any units without isUAV = 1 config param. They will have 'ULB' action in menu.

Optional Parameters

Set variables to ULB manager with desired values:

  • name = <string>; - name of the ULB (displayed in action menu)
Example: BIS_heli_uav_0 setVariable ["name", "AH-6X"];
Default value: empty string
  • unitList = <array>; - List of units with access to ULB. Same as synchronization to non-ULB units.
Example: BIS_heli_uav_0 setVariable ["unitList", [hco_west_1, hco_west_2]];
Default value: units synchronised in editor
  • UAVList = <array>; - List of ULBs. Same as synchronization to ULB units.
Example: BIS_heli_uav_0 setVariable ["UAVList", [ULB_1, ULB_2]];
Default value: ULBs synchronised in editor