Editor Modules – Arma 3
Category: Arma 3: Editing
(extended information) |
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==Arma 3 Modules v1.77 (08.2017)== | ==Arma 3 Modules v1.77 (08.2017)== | ||
{| class='wikitable sortable' |- | {| class='wikitable sortable' |- | ||
!Module Name !!Category !!Addon | !Module Name !!Category !!Addon !!Function | ||
|- | |- | ||
|Hide Terrain Objects | |Hide Terrain Objects | ||
||Environment | ||Environment | ||
||Arma 3 | ||Arma 3 | ||
||bis_fnc_moduleHideTerrainObjects | |||
|- | |- | ||
|Edit Terrain Object | |Edit Terrain Object | ||
||Environment | ||Environment | ||
||Arma 3 | ||Arma 3 | ||
||bis_fnc_moduleEditTerrainObject | |||
|- | |- | ||
|Smoke Grenade | |Smoke Grenade | ||
||Effects | ||Effects | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleGrenade | |||
|- | |- | ||
|Chem light | |Chem light | ||
||Effects | ||Effects | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleGrenade | |||
|- | |- | ||
|Tracers | |Tracers | ||
||Effects | ||Effects | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleTracers | |||
|- | |- | ||
|Post process: Film Grain | |Post process: Film Grain | ||
||Effects | ||Effects | ||
||Arma 3 | ||Arma 3 | ||
|| | |||
|- | |- | ||
|Plankton | |Plankton | ||
||Effects | ||Effects | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleEffectsEmitterCreator | |||
|- | |- | ||
|Bubbles | |Bubbles | ||
||Effects | ||Effects | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleEffectsEmitterCreator | |||
|- | |- | ||
|Cartridges | |Cartridges | ||
||Effects | ||Effects | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleEffectsEmitterCreator | |||
|- | |- | ||
|Smoke | |Smoke | ||
||Effects | ||Effects | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleEffectsEmitterCreator | |||
|- | |- | ||
|Fire | |Fire | ||
||Effects | ||Effects | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleEffectsEmitterCreator | |||
|- | |- | ||
|Date | |Date | ||
||Events | ||Events | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleDate | |||
|- | |- | ||
|Weather | |Weather | ||
||Environment | ||Environment | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleWeather | |||
|- | |- | ||
|Save Game | |Save Game | ||
||Events | ||Events | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleSaveGame | |||
|- | |- | ||
|Radio Chat | |Radio Chat | ||
||Events | ||Events | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleChat | |||
|- | |- | ||
|Volume | |Volume | ||
||Events | ||Events | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleVolume | |||
|- | |- | ||
|Generic radio message | |Generic radio message | ||
||Events | ||Events | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleGenericRadio | |||
|- | |- | ||
|Set Callsign | |Set Callsign | ||
||Group Modifiers | ||Group Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleGroupID | |||
|- | |- | ||
|Combat Get In | |Combat Get In | ||
||Group Modifiers | ||Group Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleCombatGetIn | |||
|- | |- | ||
|High Command - Commander | |High Command - Commander | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
|| | |||
|- | |- | ||
|Skip time | |Skip time | ||
||Environment | ||Environment | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleSkiptime | |||
|- | |- | ||
|Create Task | |Create Task | ||
||Intel | ||Intel | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_ModuleTaskCreate | |||
|- | |- | ||
|Set Task Description | |Set Task Description | ||
||Intel | ||Intel | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_ModuleTaskSetDescription | |||
|- | |- | ||
|Set Task Destination | |Set Task Destination | ||
||Intel | ||Intel | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_ModuleTaskSetDestination | |||
|- | |- | ||
|Set Task State | |Set Task State | ||
||Intel | ||Intel | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_ModuleTaskSetState | |||
|- | |- | ||
|Create Diary Record | |Create Diary Record | ||
||Intel | ||Intel | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleCreateDiaryRecord | |||
|- | |- | ||
|Headquarters Entity | |Headquarters Entity | ||
||Intel | ||Intel | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleHQ | |||
|- | |- | ||
|Game Logic | |Game Logic | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
|| | |||
|- | |- | ||
|Military Symbols | |Military Symbols | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
|| | |||
|- | |- | ||
|Zone Restriction | |Zone Restriction | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleZoneRestriction | |||
|- | |- | ||
|Trident | |Trident | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleTrident | |||
|- | |- | ||
|Unlock Object | |Unlock Object | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleUnlockObject | |||
|- | |- | ||
|Unlock Area | |Unlock Area | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleUnlockArea | |||
|- | |- | ||
|Friendly Fire | |Friendly Fire | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleFriendlyFire | |||
|- | |- | ||
|Sector | |Sector | ||
||Multiplayer | ||Multiplayer | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleSector | |||
|- | |- | ||
|Respawn Position | |Respawn Position | ||
||Multiplayer | ||Multiplayer | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleRespawnPosition | |||
|- | |- | ||
|Vehicle Respawn | |Vehicle Respawn | ||
||Multiplayer | ||Multiplayer | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleRespawnVehicle | |||
|- | |- | ||
|Show / Hide | |Show / Hide | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleShowHide | |||
|- | |- | ||
|Set Position / Rotation | |Set Position / Rotation | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_modulePositioning | |||
|- | |- | ||
|Set Skill | |Set Skill | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleSkill | |||
|- | |- | ||
|Set Character Damage | |Set Character Damage | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleHealth | |||
|- | |- | ||
|Set Vehicle Damage | |Set Vehicle Damage | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleDamage | |||
|- | |- | ||
|Set Vehicle Fuel | |Set Vehicle Fuel | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleFuel | |||
|- | |- | ||
|Set Ammo | |Set Ammo | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleAmmo | |||
|- | |- | ||
|Set Mode | |Set Mode | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleMode | |||
|- | |- | ||
|Set Rank | |Set Rank | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleRank | |||
|- | |- | ||
|Set AI Mode | |Set AI Mode | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleAI | |||
|- | |- | ||
|Add Rating / Score | |Add Rating / Score | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleRating | |||
|- | |- | ||
|Open / Close Doors | |Open / Close Doors | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleDoorOpen | |||
|- | |- | ||
|Simulation Manager | |Simulation Manager | ||
||Object Modifiers | ||Object Modifiers | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleSimulationManager | |||
|- | |- | ||
|Game Logic | |Game Logic | ||
||Sites | ||Sites | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleSiteInit | |||
|- | |- | ||
|EditorSkirmishBase | |EditorSkirmishBase | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
|| | |||
|- | |- | ||
|Open Strategic Map | |Open Strategic Map | ||
||Strategic | ||Strategic | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleStrategicMapOpen | |||
|- | |- | ||
|Support Requester | |Support Requester | ||
||Supports | ||Supports | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleSupportsInitRequester | |||
|- | |- | ||
|Support Provider | |Support Provider | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleSupportsInitProvider | |||
|- | |- | ||
|Support Provider (Virtual) | |Support Provider (Virtual) | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleSupportsInitProviderVirtual | |||
|- | |- | ||
|Firing Drill | |Firing Drill | ||
||Firing Drills | ||Firing Drills | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleFiringDrill | |||
|- | |- | ||
|Posters | |Posters | ||
|| | ||Undefined | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_modulePoster | |||
|- | |- | ||
|Game Logic | |Game Logic | ||
||Gameplay Modes | ||Gameplay Modes | ||
||Arma 3 | ||Arma 3 | ||
|| | |||
|- | |- | ||
|Animals | |Animals | ||
|| | ||Undefined | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleAnimals | |||
|- | |- | ||
|Close Air Support (CAS) | |Close Air Support (CAS) | ||
||Effects | ||Effects | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCAS | |||
|- | |- | ||
|Game Master | |Game Master | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCurator | |||
|- | |- | ||
|Manage Addons | |Manage Addons | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorAddAddons | |||
|- | |- | ||
|Manage Resources | |Manage Resources | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorAddPoints | |||
|- | |- | ||
|Add Editing Area | |Add Editing Area | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorAddEditingArea | |||
|- | |- | ||
|Restrict Editing Around Players | |Restrict Editing Around Players | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorAddEditingAreaPlayers | |||
|- | |- | ||
|Set Editing Area Type | |Set Editing Area Type | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorSetEditingAreaType | |||
|- | |- | ||
|Add Camera Area | |Add Camera Area | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorAddCameraArea | |||
|- | |- | ||
|Set Camera Position | |Set Camera Position | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorSetCamera | |||
|- | |- | ||
|Add Editable Objects | |Add Editable Objects | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorAddEditableObjects | |||
|- | |- | ||
|Set Editing Costs | |Set Editing Costs | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorSetCoefs | |||
|- | |- | ||
|Set Costs (Default) | |Set Costs (Default) | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorSetCostsDefault | |||
|- | |- | ||
|Set Costs (Side) | |Set Costs (Side) | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorSetCostsSide | |||
|- | |- | ||
|Set Costs - Soldiers & Vehicles | |Set Costs - Soldiers & Vehicles | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorSetCostsVehicleClass | |||
|- | |- | ||
|Add Icon | |Add Icon | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorAddIcon | |||
|- | |- | ||
|Set Attributes - Objects | |Set Attributes - Objects | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCuratorSetAttributes | |||
|- | |- | ||
|Post-Process | |Post-Process | ||
||Environment | ||Environment | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_modulePostprocess | |||
|- | |- | ||
|Play Sound | |Play Sound | ||
||Audio | ||Audio | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleSFX | |||
|- | |- | ||
|IR Grenade | |IR Grenade | ||
||Effects | ||Effects | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleGrenade | |||
|- | |- | ||
|Time acceleration | |Time acceleration | ||
||Environment | ||Environment | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleTimeMultiplier | |||
|- | |- | ||
|Flare | |Flare | ||
||Effects | ||Effects | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleProjectile | |||
|- | |- | ||
|Briefing | |Briefing | ||
||Scenario Flow | ||Scenario Flow | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleDiary | |||
|- | |- | ||
|End Scenario | |End Scenario | ||
||Scenario Flow | ||Scenario Flow | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleEndMission | |||
|- | |- | ||
|Scenario Name | |Scenario Name | ||
||Scenario Flow | ||Scenario Flow | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleMissionName | |||
|- | |- | ||
|Zeus Lightning Bolt | |Zeus Lightning Bolt | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleLightning | |||
|- | |- | ||
|Cover Map | |Cover Map | ||
|| | ||Undefined | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCoverMap | |||
|- | |- | ||
|Create Radio Channel | |Create Radio Channel | ||
|| | ||Undefined | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleRadioChannelCreate | |||
|- | |- | ||
|Remote Control | |Remote Control | ||
||Zeus | ||Zeus | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleRemoteControl | |||
|- | |- | ||
|Zone Protection | |Zone Protection | ||
||Scenario Flow | ||Scenario Flow | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleZoneProtection | |||
|- | |- | ||
|Countdown | |Countdown | ||
||Scenario Flow | ||Scenario Flow | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleCountdown | |||
|- | |- | ||
|Respawn Tickets | |Respawn Tickets | ||
||Scenario Flow | ||Scenario Flow | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleRespawnTickets | |||
|- | |- | ||
|Bleed Tickets | |Bleed Tickets | ||
||Scenario Flow | ||Scenario Flow | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleBleedTickets | |||
|- | |- | ||
|Custom Objective | |Custom Objective | ||
||Objectives | ||Objectives | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleObjective | |||
|- | |- | ||
|Ordnance | |Ordnance | ||
||Effects | ||Effects | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleProjectile | |||
|- | |- | ||
|Loadouts | |Loadouts | ||
||Respawn | ||Respawn | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleRespawnInventory | |||
|- | |- | ||
|Players (BLUFOR) | |Players (BLUFOR) | ||
||Respawn | ||Respawn | ||
||Arma 3 Zeus | ||Arma 3 Zeus | ||
||BIS_fnc_moduleRespawnPosition | |||
|- | |- | ||
|Time Trial | |Time Trial | ||
|| | ||Undefined | ||
||Arma 3 Karts | ||Arma 3 Karts | ||
||BIS_fnc_moduleTimeTrial | |||
|- | |- | ||
|Bootcamp Stage | |Bootcamp Stage | ||
||Training | ||Training | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleBootcampStage | |||
|- | |- | ||
|Arsenal | |Arsenal | ||
||Zeus | ||Zeus | ||
||Arma 3 | ||Arma 3 | ||
||BIS_fnc_moduleArsenal | |||
|- | |- | ||
|Spawn AI | |Spawn AI | ||
|| | ||Undefined | ||
||Arma 3 Helicopters | ||Arma 3 Helicopters | ||
||bis_fnc_moduleSpawnAI | |||
|- | |- | ||
|Spawn AI: Spawnpoint | |Spawn AI: Spawnpoint | ||
|| | ||Undefined | ||
||Arma 3 Helicopters | ||Arma 3 Helicopters | ||
||bis_fnc_moduleSpawnAIPoint | |||
|- | |- | ||
|Spawn AI: Sector Tactic | |Spawn AI: Sector Tactic | ||
|| | ||Undefined | ||
||Arma 3 Helicopters | ||Arma 3 Helicopters | ||
||bis_fnc_moduleSpawnAISectorTactic | |||
|- | |- | ||
|Spawn AI: Options | |Spawn AI: Options | ||
|| | ||Undefined | ||
||Arma 3 Helicopters | ||Arma 3 Helicopters | ||
||bis_fnc_moduleSpawnAIOptions | |||
|- | |- | ||
|Sling Load | |Sling Load | ||
|| | ||Undefined | ||
||Arma 3 Helicopters | ||Arma 3 Helicopters | ||
||bis_fnc_moduleSlingload | |||
|- | |- | ||
|EndGame Objectives Instance | |EndGame Objectives Instance | ||
||Objectives | ||Objectives | ||
||Arma 3 Marksmen | ||Arma 3 Marksmen | ||
||bis_fnc_moduleHvtObjectives | |||
|- | |- | ||
|End Game Simple Objective | |End Game Simple Objective | ||
||Objectives | ||Objectives | ||
||Arma 3 Marksmen | ||Arma 3 Marksmen | ||
||bis_fnc_moduleHvtObjectives | |||
|- | |- | ||
|End Game Start Game Objective | |End Game Start Game Objective | ||
||Objectives | ||Objectives | ||
||Arma 3 Marksmen | ||Arma 3 Marksmen | ||
||bis_fnc_moduleHvtObjectives | |||
|- | |- | ||
|End Game - End Game Objective | |End Game - End Game Objective | ||
||Objectives | ||Objectives | ||
||Arma 3 Marksmen | ||Arma 3 Marksmen | ||
||bis_fnc_moduleHvtObjectives | |||
|- | |- | ||
|Combat Patrol Init | |Combat Patrol Init | ||
||Combat Patrol | ||Combat Patrol | ||
||Arma 3 Malden | ||Arma 3 Malden | ||
||BIS_fnc_CPInit | |||
|- | |- | ||
|Combat Patrol Location Add | |Combat Patrol Location Add | ||
||Combat Patrol | ||Combat Patrol | ||
||Arma 3 Malden | ||Arma 3 Malden | ||
|| | |||
|- | |- | ||
|Combat Patrol Location Remove | |Combat Patrol Location Remove | ||
||Combat Patrol | ||Combat Patrol | ||
||Arma 3 Malden | ||Arma 3 Malden | ||
|| | |||
|- | |- | ||
|Combat Patrol Location Reposition | |Combat Patrol Location Reposition | ||
||Combat Patrol | ||Combat Patrol | ||
||Arma 3 Malden | ||Arma 3 Malden | ||
|| | |||
|- | |- | ||
|Combat Patrol Azimuth Blacklist | |Combat Patrol Azimuth Blacklist | ||
||Combat Patrol | ||Combat Patrol | ||
||Arma 3 Malden | ||Arma 3 Malden | ||
|| | |||
|- | |- | ||
|} | |} | ||
Revision as of 10:24, 12 August 2017
- This page contains a list of all modules available in the editor
Arma 3 Modules v1.77 (08.2017)
| Module Name | Category | Addon | Function |
|---|---|---|---|
| Hide Terrain Objects | Environment | Arma 3 | bis_fnc_moduleHideTerrainObjects |
| Edit Terrain Object | Environment | Arma 3 | bis_fnc_moduleEditTerrainObject |
| Smoke Grenade | Effects | Arma 3 | BIS_fnc_moduleGrenade |
| Chem light | Effects | Arma 3 | BIS_fnc_moduleGrenade |
| Tracers | Effects | Arma 3 | BIS_fnc_moduleTracers |
| Post process: Film Grain | Effects | Arma 3 | |
| Plankton | Effects | Arma 3 | BIS_fnc_moduleEffectsEmitterCreator |
| Bubbles | Effects | Arma 3 | BIS_fnc_moduleEffectsEmitterCreator |
| Cartridges | Effects | Arma 3 | BIS_fnc_moduleEffectsEmitterCreator |
| Smoke | Effects | Arma 3 | BIS_fnc_moduleEffectsEmitterCreator |
| Fire | Effects | Arma 3 | BIS_fnc_moduleEffectsEmitterCreator |
| Date | Events | Arma 3 | BIS_fnc_moduleDate |
| Weather | Environment | Arma 3 | BIS_fnc_moduleWeather |
| Save Game | Events | Arma 3 | BIS_fnc_moduleSaveGame |
| Radio Chat | Events | Arma 3 | BIS_fnc_moduleChat |
| Volume | Events | Arma 3 | BIS_fnc_moduleVolume |
| Generic radio message | Events | Arma 3 | BIS_fnc_moduleGenericRadio |
| Set Callsign | Group Modifiers | Arma 3 | BIS_fnc_moduleGroupID |
| Combat Get In | Group Modifiers | Arma 3 | BIS_fnc_moduleCombatGetIn |
| High Command - Commander | Undefined | Arma 3 | |
| Skip time | Environment | Arma 3 | BIS_fnc_moduleSkiptime |
| Create Task | Intel | Arma 3 | BIS_fnc_ModuleTaskCreate |
| Set Task Description | Intel | Arma 3 | BIS_fnc_ModuleTaskSetDescription |
| Set Task Destination | Intel | Arma 3 | BIS_fnc_ModuleTaskSetDestination |
| Set Task State | Intel | Arma 3 | BIS_fnc_ModuleTaskSetState |
| Create Diary Record | Intel | Arma 3 | BIS_fnc_moduleCreateDiaryRecord |
| Headquarters Entity | Intel | Arma 3 | BIS_fnc_moduleHQ |
| Game Logic | Undefined | Arma 3 | |
| Military Symbols | Undefined | Arma 3 | |
| Zone Restriction | Undefined | Arma 3 | BIS_fnc_moduleZoneRestriction |
| Trident | Undefined | Arma 3 | BIS_fnc_moduleTrident |
| Unlock Object | Undefined | Arma 3 | BIS_fnc_moduleUnlockObject |
| Unlock Area | Undefined | Arma 3 | BIS_fnc_moduleUnlockArea |
| Friendly Fire | Undefined | Arma 3 | BIS_fnc_moduleFriendlyFire |
| Sector | Multiplayer | Arma 3 | BIS_fnc_moduleSector |
| Respawn Position | Multiplayer | Arma 3 | BIS_fnc_moduleRespawnPosition |
| Vehicle Respawn | Multiplayer | Arma 3 | BIS_fnc_moduleRespawnVehicle |
| Show / Hide | Object Modifiers | Arma 3 | BIS_fnc_moduleShowHide |
| Set Position / Rotation | Object Modifiers | Arma 3 | BIS_fnc_modulePositioning |
| Set Skill | Object Modifiers | Arma 3 | BIS_fnc_moduleSkill |
| Set Character Damage | Object Modifiers | Arma 3 | BIS_fnc_moduleHealth |
| Set Vehicle Damage | Object Modifiers | Arma 3 | BIS_fnc_moduleDamage |
| Set Vehicle Fuel | Object Modifiers | Arma 3 | BIS_fnc_moduleFuel |
| Set Ammo | Object Modifiers | Arma 3 | BIS_fnc_moduleAmmo |
| Set Mode | Object Modifiers | Arma 3 | BIS_fnc_moduleMode |
| Set Rank | Object Modifiers | Arma 3 | BIS_fnc_moduleRank |
| Set AI Mode | Object Modifiers | Arma 3 | BIS_fnc_moduleAI |
| Add Rating / Score | Object Modifiers | Arma 3 | BIS_fnc_moduleRating |
| Open / Close Doors | Object Modifiers | Arma 3 | BIS_fnc_moduleDoorOpen |
| Simulation Manager | Object Modifiers | Arma 3 | BIS_fnc_moduleSimulationManager |
| Game Logic | Sites | Arma 3 | BIS_fnc_moduleSiteInit |
| EditorSkirmishBase | Undefined | Arma 3 | |
| Open Strategic Map | Strategic | Arma 3 | BIS_fnc_moduleStrategicMapOpen |
| Support Requester | Supports | Arma 3 | BIS_fnc_moduleSupportsInitRequester |
| Support Provider | Undefined | Arma 3 | BIS_fnc_moduleSupportsInitProvider |
| Support Provider (Virtual) | Undefined | Arma 3 | BIS_fnc_moduleSupportsInitProviderVirtual |
| Firing Drill | Firing Drills | Arma 3 | BIS_fnc_moduleFiringDrill |
| Posters | Undefined | Arma 3 | BIS_fnc_modulePoster |
| Game Logic | Gameplay Modes | Arma 3 | |
| Animals | Undefined | Arma 3 Zeus | BIS_fnc_moduleAnimals |
| Close Air Support (CAS) | Effects | Arma 3 Zeus | BIS_fnc_moduleCAS |
| Game Master | Zeus | Arma 3 Zeus | BIS_fnc_moduleCurator |
| Manage Addons | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddAddons |
| Manage Resources | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddPoints |
| Add Editing Area | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddEditingArea |
| Restrict Editing Around Players | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddEditingAreaPlayers |
| Set Editing Area Type | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetEditingAreaType |
| Add Camera Area | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddCameraArea |
| Set Camera Position | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetCamera |
| Add Editable Objects | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddEditableObjects |
| Set Editing Costs | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetCoefs |
| Set Costs (Default) | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetCostsDefault |
| Set Costs (Side) | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetCostsSide |
| Set Costs - Soldiers & Vehicles | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetCostsVehicleClass |
| Add Icon | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddIcon |
| Set Attributes - Objects | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetAttributes |
| Post-Process | Environment | Arma 3 Zeus | BIS_fnc_modulePostprocess |
| Play Sound | Audio | Arma 3 Zeus | BIS_fnc_moduleSFX |
| IR Grenade | Effects | Arma 3 Zeus | BIS_fnc_moduleGrenade |
| Time acceleration | Environment | Arma 3 Zeus | BIS_fnc_moduleTimeMultiplier |
| Flare | Effects | Arma 3 Zeus | BIS_fnc_moduleProjectile |
| Briefing | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleDiary |
| End Scenario | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleEndMission |
| Scenario Name | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleMissionName |
| Zeus Lightning Bolt | Zeus | Arma 3 Zeus | BIS_fnc_moduleLightning |
| Cover Map | Undefined | Arma 3 Zeus | BIS_fnc_moduleCoverMap |
| Create Radio Channel | Undefined | Arma 3 Zeus | BIS_fnc_moduleRadioChannelCreate |
| Remote Control | Zeus | Arma 3 Zeus | BIS_fnc_moduleRemoteControl |
| Zone Protection | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleZoneProtection |
| Countdown | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleCountdown |
| Respawn Tickets | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleRespawnTickets |
| Bleed Tickets | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleBleedTickets |
| Custom Objective | Objectives | Arma 3 Zeus | BIS_fnc_moduleObjective |
| Ordnance | Effects | Arma 3 Zeus | BIS_fnc_moduleProjectile |
| Loadouts | Respawn | Arma 3 Zeus | BIS_fnc_moduleRespawnInventory |
| Players (BLUFOR) | Respawn | Arma 3 Zeus | BIS_fnc_moduleRespawnPosition |
| Time Trial | Undefined | Arma 3 Karts | BIS_fnc_moduleTimeTrial |
| Bootcamp Stage | Training | Arma 3 | BIS_fnc_moduleBootcampStage |
| Arsenal | Zeus | Arma 3 | BIS_fnc_moduleArsenal |
| Spawn AI | Undefined | Arma 3 Helicopters | bis_fnc_moduleSpawnAI |
| Spawn AI: Spawnpoint | Undefined | Arma 3 Helicopters | bis_fnc_moduleSpawnAIPoint |
| Spawn AI: Sector Tactic | Undefined | Arma 3 Helicopters | bis_fnc_moduleSpawnAISectorTactic |
| Spawn AI: Options | Undefined | Arma 3 Helicopters | bis_fnc_moduleSpawnAIOptions |
| Sling Load | Undefined | Arma 3 Helicopters | bis_fnc_moduleSlingload |
| EndGame Objectives Instance | Objectives | Arma 3 Marksmen | bis_fnc_moduleHvtObjectives |
| End Game Simple Objective | Objectives | Arma 3 Marksmen | bis_fnc_moduleHvtObjectives |
| End Game Start Game Objective | Objectives | Arma 3 Marksmen | bis_fnc_moduleHvtObjectives |
| End Game - End Game Objective | Objectives | Arma 3 Marksmen | bis_fnc_moduleHvtObjectives |
| Combat Patrol Init | Combat Patrol | Arma 3 Malden | BIS_fnc_CPInit |
| Combat Patrol Location Add | Combat Patrol | Arma 3 Malden | |
| Combat Patrol Location Remove | Combat Patrol | Arma 3 Malden | |
| Combat Patrol Location Reposition | Combat Patrol | Arma 3 Malden | |
| Combat Patrol Azimuth Blacklist | Combat Patrol | Arma 3 Malden |
Function used for exporting
private _modules = "(configName inheritsFrom _x) == 'Module_F'" configClasses (configFile >> "CfgVehicles");
private _export = "{| class='wikitable sortable' |-
!Module Name !!Category !!Addon
|-" + endl;
{
private _name = getText (_x >> "displayName");
private _cat = getText (_x >> "category");
private _mod = configSourceMod _x;
if (_mod == "") then {_mod = "A3"};
private _modName = modParams [_mod,["name"]];
_modName = _modName select 0;
_cat = getText (configFile >> "CfgFactionClasses" >> _cat >> "displayName");
if (_cat isEqualto "") then {_cat = "Others"};
_export = _export + "|" + _name + endl + "||" + _cat + endl + "||" + _modName + endl + "|-" + endl;
} forEach _modules;
_export = _export + "|}";
copyToClipboard _export;