BIS fnc worldArea: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
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|1.00|= Game version | |1.00|= Game version | ||
|eff= local |= Effect | |||
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| | | Creates (or returns if it already exists) trigger with size of map. |= Description | ||
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| | | call [[BIS_fnc_worldArea]] |= Syntax | ||
| |= Return value | | [[Object]]: a [[trigger]] covering the whole ''defined'' terrain. Referenced by '''hsim_worldArea''' variable |= Return value | ||
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|x1= <code></code> |= | |x1= <code>_bigTrigger = [[call]] [[BIS_fnc_worldArea]];</code> |= Example 1 | ||
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| |= See also | | [[worldSize]], [[2D Editor: Triggers]], [[Eden Editor: Trigger]], [[createTrigger]] |= See also | ||
}} | }} | ||
Revision as of 14:52, 29 April 2018
Description
- Description:
- Creates (or returns if it already exists) trigger with size of map.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- call BIS_fnc_worldArea
- Return Value:
- Object: a trigger covering the whole defined terrain. Referenced by hsim_worldArea variable
Examples
- Example 1:
_bigTrigger = call BIS_fnc_worldArea;
Additional Information
Notes
-
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