BIS fnc worldArea: Difference between revisions

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{{Function|= Comments
{{Function|= Comments
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|1.00|= Game version
|1.00|= Game version
|eff= local |= Effect
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| <pre>/*
| Creates (or returns if it already exists) trigger with size of map. |= Description
 
Description:
Creates (or returns if it already exists) trigger with size of map
 
Parameter(s):
NOTHING
 
Returns:
OBJECT
*/
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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| <!-- [] call [[BIS_fnc_worldArea]]; --> |= Syntax
| call [[BIS_fnc_worldArea]] |= Syntax
 
|p1= |= Parameter 1


| |= Return value
| [[Object]]: a [[trigger]] covering the whole ''defined'' terrain. Referenced by '''hsim_worldArea''' variable |= Return value
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|x1= <code></code> |=  
|x1= <code>_bigTrigger = [[call]] [[BIS_fnc_worldArea]];</code> |= Example 1
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| |= See also
| [[worldSize]], [[2D Editor: Triggers]], [[Eden Editor: Trigger]], [[createTrigger]] |= See also
 
}}
}}



Revision as of 14:52, 29 April 2018

Hover & click on the images for description

Description

Description:
Creates (or returns if it already exists) trigger with size of map.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
call BIS_fnc_worldArea
Return Value:
Object: a trigger covering the whole defined terrain. Referenced by hsim_worldArea variable

Examples

Example 1:
_bigTrigger = call BIS_fnc_worldArea;

Additional Information

See also:
worldSize2D Editor: TriggersEden Editor: TriggercreateTrigger

Notes

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Notes

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