BIS fnc disableSaving: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
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| | | Controls the disabling of saving, stacking each request to prevent saving being enabled too early.|= Description | ||
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| | | id call [[BIS_fnc_disableSaving]] |= Syntax | ||
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|p1= |= Parameter 1 | |p1= id: [[String]] - Unique id to be used with [[BIS_fnc_enableSaving]]|= Parameter 1 | ||
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| |= Return value | | [[Boolean]] - [[True]] if successful, [[false]] if not|= Return value | ||
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|x1= <code></code> |= | |x1= <code>"savingID" [[call]] [[BIS_fnc_disableSaving]];</code> |= | ||
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| |= See also | | [[BIS_fnc_enableSaving]], [[saveGame]], [[BIS_fnc_saveGame]], [[loadGame]] |= See also | ||
}} | }} | ||
Revision as of 23:56, 30 May 2018
Description
- Description:
- Controls the disabling of saving, stacking each request to prevent saving being enabled too early.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- id call BIS_fnc_disableSaving
- Parameters:
- id: String - Unique id to be used with BIS_fnc_enableSaving
- Return Value:
- Boolean - True if successful, false if not
Examples
- Example 1:
"savingID" call BIS_fnc_disableSaving;
Additional Information
Notes
-
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