Tile - On Awake – Ylands
Jump to navigation
Jump to search
(Created page with " ---- {{Ylands scripting navbox}}") |
No edit summary |
||
Line 1: | Line 1: | ||
[[Image:Ylands Tile - On Awake.png]] | |||
*Event '''called''' when game '''object''' is '''loaded''' to world. | |||
**Called on '''all objects''' when staring '''new game'''. | |||
**Called on '''all objects''' when '''loading''' a '''gamesave'''. | |||
**Called on '''spawned''' '''objects'''. | |||
=Notes= | |||
*When starting new game, common events are called in this order: [[Ylands Tile - On Game Start|'''On Game Start''']], [[Ylands Tile - On Create|'''On Create''']], [[Ylands Tile - On Awake|'''On Awake''']] | |||
---- | ---- | ||
{{Ylands scripting navbox}} | {{Ylands scripting navbox}} |
Revision as of 12:22, 2 January 2019
- Event called when game object is loaded to world.
- Called on all objects when staring new game.
- Called on all objects when loading a gamesave.
- Called on spawned objects.
Notes
- When starting new game, common events are called in this order: On Game Start, On Create, On Awake