BIS fnc mapAnimAdd: Difference between revisions
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(Created page with "{{Function|= Comments | arma3 |Game name= |1.00|Game version= <!---|arg= local |Multiplayer Arguments=---> <!---|eff= local |Multiplayer Effects=---> | <pre>/* Author:...") |
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[2.0, 0.05, getPos player] call BIS_fnc_mapAnimAdd; | [2.0, 0.05, getPos player] call BIS_fnc_mapAnimAdd; | ||
*/</pre>{{ | */</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description= | ||
|[] call [[BIS_fnc_mapAnimAdd]]|Syntax= | |[] call [[BIS_fnc_mapAnimAdd]]|Syntax= |
Revision as of 15:27, 2 April 2019
Description
- Description:
/* Author: Nelson Duarte Description: Same as mapAnimAdd but with possibility for non linear zoom and position interpolation modes Parameters: _this select 0: FLOAT - The animation duration in seconds _this select 1: FLOAT - The zoom value _this select 2: ARRAY - The position vector _this select 3: INTEGER - The interpolation mode for the zoom _this select 4: INTEGER - The interpolation mode for the position _this select 5: FLOAT - The zoom value to start animation from, if not set the current map zoom is used _this select 6: ARRAY - The position vector to start animation from, if not set the current map position is used Returns: Nothing Examples: [2.0, 0.05, getPos player] call BIS_fnc_mapAnimAdd; */
Template:placeholder- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [] call BIS_fnc_mapAnimAdd
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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