BIS fnc multiplySquareMatrixByVector: Difference between revisions
Jump to navigation
Jump to search
(created page) |
m (infobox to template) |
||
Line 23: | Line 23: | ||
* [_transformMatrix, vectorDir player] call BIS_multiplySquareMatrixVector | * [_transformMatrix, vectorDir player] call BIS_multiplySquareMatrixVector | ||
* | * | ||
*/</pre>{{ | */</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description= | ||
|[] call [[BIS_fnc_multiplySquareMatrixByVector]]|Syntax= | |[] call [[BIS_fnc_multiplySquareMatrixByVector]]|Syntax= |
Revision as of 15:27, 2 April 2019
Description
- Description:
/* * Author: Zozo * Multiplies the square matrix by a vector: A(m,m) x V(m) * * Arguments: * 0: _matrix ARRAY (multi-dimensional) * 1: _vector ARRAY ([x,y,z] or [x,y,z,1]) * * Return Value: * ARRAY [x,y,z] * * Example: * [_transformMatrix, vectorDir player] call BIS_multiplySquareMatrixVector * */
Template:placeholder- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [] call BIS_fnc_multiplySquareMatrixByVector
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note