get3DENIconsVisible: Difference between revisions
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m (template:command argument fix) |
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* showScene: [[Bool]] - visibility in the scene | * showScene: [[Bool]] - visibility in the scene | ||
* showMap : [[Bool]] - visibility in the map | * showMap : [[Bool]] - visibility in the map | ||
|= | |RETURNVALUE= | ||
|x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code>|= | |x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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[[set3DENLinesVisible]] | [[set3DENLinesVisible]] | ||
[[get3DENLinesVisible]] | [[get3DENLinesVisible]] | ||
|= | |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
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}} | }} |
Revision as of 10:31, 7 April 2019
Description
- Description:
- Get visibility state of Eden Editor icons.
- Groups:
- Uncategorised
Syntax
- Syntax:
- get3DENIconsVisible
- Return Value:
- Array in format [showMap, showScene]
Examples
- Example 1:
if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};
Additional Information
Notes
-
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Notes