getFriend: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
m (template:command argument fix) |
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| side1 '''getFriend''' side2 |= Syntax | | side1 '''getFriend''' side2 |= Syntax | ||
|p1= side1: [[Side]] |= | |p1= side1: [[Side]] |PARAMETER1= | ||
|p2= side2: [[Side]] |= | |p2= side2: [[Side]] |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| [[Number]] - Decimal value between 0.0 to 1.0 |= | | [[Number]] - Decimal value between 0.0 to 1.0 |RETURNVALUE= | ||
|x1= <code>value <nowiki>=</nowiki> [[west]] [[getFriend]] [[east]];</code>|= | |x1= <code>value <nowiki>=</nowiki> [[west]] [[getFriend]] [[east]];</code>|EXAMPLE1= | ||
|x2= <code>_isEnemy <nowiki>=</nowiki> [[side]] _killer [[getFriend]] [[side]] _victim < 0.6;</code>|= | |x2= <code>_isEnemy <nowiki>=</nowiki> [[side]] _killer [[getFriend]] [[side]] _victim < 0.6;</code>|EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[setFriend]], [[BIS_fnc_sideIsFriendly]], [[BIS_fnc_sideIsEnemy]], [[Side relations]] |= | | [[setFriend]], [[BIS_fnc_sideIsFriendly]], [[BIS_fnc_sideIsEnemy]], [[Side relations]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:31, 7 April 2019
Description
- Description:
- Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it's friendly. See also Side relations.
- Groups:
- Uncategorised
Syntax
- Syntax:
- side1 getFriend side2
- Parameters:
- side1: Side
- side2: Side
- Return Value:
- Number - Decimal value between 0.0 to 1.0
Examples
- Example 1:
value = west getFriend east;
- Example 2:
_isEnemy = side _killer getFriend side _victim < 0.6;
Additional Information
Notes
-
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