moveObjectToEnd: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
m (template:command argument fix) |
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Line 13: | Line 13: | ||
| map '''moveObjectToEnd''' object |= Syntax | | map '''moveObjectToEnd''' object |= Syntax | ||
|p1= map: [[Control]] - |= | |p1= map: [[Control]] - |PARAMETER1= | ||
|p2= object: [[String]] - |= | |p2= object: [[String]] - |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| Nothing |= | | Nothing |RETURNVALUE= | ||
|x1= <code>(example)</code>|= | |x1= <code>(example)</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= | | |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:35, 7 April 2019
Description
- Description:
- Shifts an editor object to the end of the objects array. This means,that the object will be drawn last (after all other objects).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
(example)
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note