AISFinishHeal: Difference between revisions
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| Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler. |= | | Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler. |DESCRIPTION= | ||
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| '''AISFinishHeal''' [unit, healer, healercanheal] |= | | '''AISFinishHeal''' [unit, healer, healercanheal] |SYNTAX= | ||
|p1= [unit, healer, healercanheal]: [[Array]] |PARAMETER1= | |p1= [unit, healer, healercanheal]: [[Array]] |PARAMETER1= |
Revision as of 11:25, 7 April 2019
Description
- Description:
- Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.
- Groups:
- Uncategorised
Syntax
- Syntax:
- AISFinishHeal [unit, healer, healercanheal]
- Parameters:
- [unit, healer, healercanheal]: Array
- unit: Object - wounded
- healer: Object - medic
- healercanheal: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
AISFinishHeal [_wounded, _medic, true];
Additional Information
Notes
-
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