BIS fnc disableSaving: Difference between revisions

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| Controls the disabling of saving, stacking each request to prevent saving being enabled too early.|= Description
| Controls the disabling of saving, stacking each request to prevent saving being enabled too early.|DESCRIPTION=


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| id call [[BIS_fnc_disableSaving]] |= Syntax
| id call [[BIS_fnc_disableSaving]] |SYNTAX=
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| [[Boolean]] - [[True]] if successful, [[false]] if not|= Return value
| [[Boolean]] - [[True]] if successful, [[false]] if not|RETURNVALUE=
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| [[BIS_fnc_enableSaving]], [[saveGame]], [[BIS_fnc_saveGame]], [[loadGame]] |= See also
| [[BIS_fnc_enableSaving]], [[saveGame]], [[BIS_fnc_saveGame]], [[loadGame]] |SEEALSO=
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Revision as of 11:27, 7 April 2019

Hover & click on the images for description

Description

Description:
Controls the disabling of saving, stacking each request to prevent saving being enabled too early.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
id call BIS_fnc_disableSaving
Parameters:
id: String - Unique id to be used with BIS_fnc_enableSaving
Return Value:
Boolean - True if successful, false if not

Examples

Example 1:
"savingID" call BIS_fnc_disableSaving;

Additional Information

See also:
BIS_fnc_enableSavingsaveGameBIS_fnc_saveGameloadGame

Notes

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Notes

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