BIS fnc helicopterSeatMove: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
Line 13: Line 13:
| [unit, gesture] call [[BIS_fnc_helicopterSeatMove]] |SYNTAX=
| [unit, gesture] call [[BIS_fnc_helicopterSeatMove]] |SYNTAX=


|p1= unit: [[Object]] |= Parameter 1
|p1= unit: [[Object]] |PARAMETER1=


|p2= gesture: [[String]] - can be one of:
|p2= gesture: [[String]] - can be one of:
Line 20: Line 20:
* "point"
* "point"
* "thumbDown"
* "thumbDown"
* "thumbUp" |= Parameter 2
* "thumbUp" |PARAMETER2=


| [[String]] - animation full name - "" if animation not found |RETURNVALUE=
| [[String]] - animation full name - "" if animation not found |RETURNVALUE=
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|x1= <code>[instructor, "thumbUp"] [[call]] [[BIS_fnc_helicopterSeatMove]];</code> |= Example 1
|x1= <code>[instructor, "thumbUp"] [[call]] [[BIS_fnc_helicopterSeatMove]];</code> |EXAMPLE1=
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Revision as of 14:30, 7 April 2019


Hover & click on the images for description

Description

Description:
Plays cockpit animation. Template:TKOH only.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[unit, gesture] call BIS_fnc_helicopterSeatMove
Parameters:
unit: Object
gesture: String - can be one of:
  • "greet"
  • "look"
  • "point"
  • "thumbDown"
  • "thumbUp"
Return Value:
String - animation full name - "" if animation not found

Examples

Example 1:
[instructor, "thumbUp"] call BIS_fnc_helicopterSeatMove;

Additional Information

See also:
switchMoveBIS_fnc_helicopterSeatBIS_fnc_helicopterType

Notes

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Only post proven facts here! Add Note

Notes

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