BIS fnc setCuratorAttributes: Difference between revisions
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION= | ||
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| <!-- [] call [[BIS_fnc_setCuratorAttributes]]; --> |= | | <!-- [] call [[BIS_fnc_setCuratorAttributes]]; --> |SYNTAX= | ||
|p1= |= | |p1= |PARAMETER1= | ||
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Revision as of 14:33, 7 April 2019
Description
- Description:
/* Description: Set which attributes are available for given entity or entity type. Parameter(s): 0: OBJECT - curator 1: STRING - general setting for all entities of the given type, can be "object", "player", "group', "waypoint" or "marker" OBJECT - setting for specific object, overrides general settings GROUP - setting for specific group, overrides general settings 2: ARRAY of STRINGs - attributes object: Skill UnitPos Rank Damage Fuel Lock RespawnVehicle RespawnPosition Exec group: GroupID Behaviour Formation waypoint: Behaviour Formation marker: MarkerText MarkerColor Returns: BOOL */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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