BIS fnc VRFadeIn: Difference between revisions

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| Fade In effect for VR. |= Description
| Fade In effect for VR. |DESCRIPTION=
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| call [[BIS_fnc_VRFadeIn]] |= Syntax
| call [[BIS_fnc_VRFadeIn]] |SYNTAX=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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|x1= <code>[[call]] [[BIS_fnc_VRFadeIn]];</code> |= Example 1
|x1= <code>[[call]] [[BIS_fnc_VRFadeIn]];</code> |EXAMPLE1=
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| [[BIS_fnc_VRFadeOut]] |= See also
| [[BIS_fnc_VRFadeOut]] |SEEALSO=
}}
}}



Revision as of 14:34, 7 April 2019

Hover & click on the images for description

Description

Description:
Fade In effect for VR.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
call BIS_fnc_VRFadeIn
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_VRFadeIn;

Additional Information

See also:
BIS_fnc_VRFadeOut

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on May 22, 2018 - 00:42 (UTC)
Kalthramis
This is also used in Triggers. Under "Triggers: Effects -> UI Overlay," select "Video Glitch".