setShotParents: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (missing bracket) |
m (template:command argument fix) |
||
Line 7: | Line 7: | ||
|exec= server|= Exec | |exec= server|= Exec | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Sets vehicle and instigator pair for the given projectile. |= | | Sets vehicle and instigator pair for the given projectile. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| projectile [[setShotParents]] [vehicle, instigator] |= | | projectile [[setShotParents]] [vehicle, instigator] |SYNTAX= | ||
|p1= projectile: [[Object]] - the actual projectile shot |= | |p1= projectile: [[Object]] - the actual projectile shot |PARAMETER1= | ||
|p2= [vehicle, instigator]: [[Array]] |= | |p2= [vehicle, instigator]: [[Array]] |PARAMETER2= | ||
|p3= vehicle: [[Object]] - Vehicle shooting projectile|= | |p3= vehicle: [[Object]] - Vehicle shooting projectile|PARAMETER3= | ||
|p4= instigator: [[Object]] - Person pulling the trigger |= | |p4= instigator: [[Object]] - Person pulling the trigger |PARAMETER4= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>myProjectile [[setShotParents]] <nowiki>[</nowiki>[[vehicle]] bob, bob];</code> |= | |x1= <code>myProjectile [[setShotParents]] <nowiki>[</nowiki>[[vehicle]] bob, bob];</code> |EXAMPLE1= | ||
|x2= <code>tank [[addEventHandler]] ["Fired", {_this [[select]] 6 [[setShotParents]] [tank, [[commander]] tank]}];</code> |= | |x2= <code>tank [[addEventHandler]] ["Fired", {_this [[select]] 6 [[setShotParents]] [tank, [[commander]] tank]}];</code> |EXAMPLE2= | ||
| [[getShotParents]] |= | | [[getShotParents]] |SEEALSO= | ||
}} | }} | ||
Revision as of 14:48, 7 April 2019
Description
- Description:
- Sets vehicle and instigator pair for the given projectile.
- Groups:
- Uncategorised
Syntax
- Syntax:
- projectile setShotParents [vehicle, instigator]
- Parameters:
- projectile: Object - the actual projectile shot
- [vehicle, instigator]: Array
- vehicle: Object - Vehicle shooting projectile
- instigator: Object - Person pulling the trigger
- Return Value:
- Nothing
Examples
- Example 1:
myProjectile setShotParents [vehicle bob, bob];
- Example 2:
tank addEventHandler ["Fired", {_this select 6 setShotParents [tank, commander tank]}];
Additional Information
- See also:
- getShotParents
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note