setToneMapping: Difference between revisions
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| Applies a specific tone mapping to the game.<br><br> | | Applies a specific tone mapping to the game.<br><br> | ||
{{Feature arma3|This command is not present in Arma 3.}}|= | {{Feature arma3|This command is not present in Arma 3.}}|DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''setToneMapping''' toneName |= | | '''setToneMapping''' toneName |SYNTAX= | ||
|p1= toneName: [[String]] - where string is effect name - defaults are ''Arma'', ''Filmic'' and ''Reinhard''. They can be edited with [[setToneMappingParams]] command |PARAMETER1= | |p1= toneName: [[String]] - where string is effect name - defaults are ''Arma'', ''Filmic'' and ''Reinhard''. They can be edited with [[setToneMappingParams]] command |PARAMETER1= |
Revision as of 14:48, 7 April 2019
Description
- Description:
- Applies a specific tone mapping to the game.
- Groups:
- Uncategorised
Syntax
- Syntax:
- setToneMapping toneName
- Parameters:
- toneName: String - where string is effect name - defaults are Arma, Filmic and Reinhard. They can be edited with setToneMappingParams command
- Return Value:
- Nothing
Examples
- Example 1:
setToneMapping "Filmic"
Additional Information
- See also:
- setToneMappingParamsppEffectAdjustppEffectCommitppEffectCommittedppEffectCreateppEffectDestroyPost process effects
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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