showRadio: Difference between revisions
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| Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default [[true]]) |= | | Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default [[true]]) |DESCRIPTION= | ||
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| '''showRadio''' show |= | | '''showRadio''' show |SYNTAX= | ||
|p1= show: [[Boolean]] |= | |p1= show: [[Boolean]] |PARAMETER1= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
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|x1= <code>showRadio [[false]]</code> |= | |x1= <code>showRadio [[false]]</code> |EXAMPLE1= | ||
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| [[shownRadio]], [[showCompass]], [[showGPS]], [[showWatch]], [[showPad]] |= | | [[shownRadio]], [[showCompass]], [[showGPS]], [[showWatch]], [[showPad]] |SEEALSO= | ||
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Revision as of 14:49, 7 April 2019
Description
- Description:
- Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default true)
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
showRadio false
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 16 Aug, 2009
- GeneralCarver
- In Arma 2, the radio is now an item in ArmA 2. Class path is CfgWeapons->ItemRadio. Use the command addWeapon and removeWeapon to remove it from a unit's inventory. (example: player removeweapon "ItemRadio")
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters