Tile - YAnimators - Rotate To – Ylands
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[[Image:Rotate object.png]] | |||
*'''Animation''' script tile, which rotates selected '''object''' to '''target''' rotation coordinates. | |||
*'''Object''' can be entity, group or game logic. | |||
*'''Time''' defines how many seconds should it take to perform the animation. | |||
*'''Speed''' opposite to time, defines how quickly should the animation be performed. | |||
*'''Smoothing''' is a number 0-1. | |||
**At 0, the rotation is completely smooth with no acceleration. | |||
**At 1, the speed peaks at the middle, accelerating from the start and slowing towards the end. | |||
NOTE: Object needs to be set to '''Animated'''. | |||
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Revision as of 10:02, 12 July 2019
- Animation script tile, which rotates selected object to target rotation coordinates.
- Object can be entity, group or game logic.
- Time defines how many seconds should it take to perform the animation.
- Speed opposite to time, defines how quickly should the animation be performed.
- Smoothing is a number 0-1.
- At 0, the rotation is completely smooth with no acceleration.
- At 1, the speed peaks at the middle, accelerating from the start and slowing towards the end.
NOTE: Object needs to be set to Animated.