BIS fnc moduleRespawnInventory: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") | Lou Montana (talk | contribs)  m (Text replacement - "|= Game version" to "|Game version=") | ||
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Revision as of 22:46, 30 August 2019
 
Description
- Description:
- /* Description: Set respawn loadouts a curator can assign to players Parameter(s): 0: OBJECT - curator logic 1: BOOL - true to make all loadouts availale, false to base them on units the curator can place Returns: BOOL */ (Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
- 
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