setObjectTexture – Talk
Jump to navigation
Jump to search
m (Multiplayer) |
m (→Multiplayer) |
||
Line 1: | Line 1: | ||
== Multiplayer == | == Multiplayer == | ||
Will there be a global equivalent to this command in Armed Assault with effects on all clients? | Will there be a global equivalent to this command in Armed Assault with effects on all clients?<br> | ||
Hint to BIS: for future games please consider including dynamic proxies, which can be set by scripting - so we can make proper ACES / Tiger Loadouts ;) --[[User:TeRp|TeRp]] 00:38, 21 July 2006 (CEST) | Hint to BIS: for future games please consider including dynamic proxies, which can be set by scripting - so we can make proper ACES / Tiger Loadouts ;) --[[User:TeRp|TeRp]] 00:38, 21 July 2006 (CEST) |
Revision as of 23:39, 20 July 2006
Multiplayer
Will there be a global equivalent to this command in Armed Assault with effects on all clients?
Hint to BIS: for future games please consider including dynamic proxies, which can be set by scripting - so we can make proper ACES / Tiger Loadouts ;) --TeRp 00:38, 21 July 2006 (CEST)