tvDelete: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game name" to "|Game name=")
m (Text replacement - "|SYNTAX= | p21=" to "|SYNTAX2= |p21=")
Line 26: Line 26:
____________________________________________________________________________________________
____________________________________________________________________________________________


| s2= control [[tvDelete]] path |SYNTAX=
| s2= control [[tvDelete]] path |SYNTAX2=


| p21= control: [[Control]] |PARAMETER1=  
|p21= control: [[Control]] |PARAMETER1=  


| p22= path: [[Array]] - [[Tree View Path]] of the item |PARAMETER2=  
| p22= path: [[Array]] - [[Tree View Path]] of the item |PARAMETER2=  

Revision as of 00:22, 22 December 2019

Hover & click on the images for description

Description

Description:
Removes an item with given Tree View Path from Tree View.

The paths of other items on the same branch after delete operation are updated accordingly and may change. Therefore, when deleting multiple entries, start with the one with the highest index and proceed in reversed order.
Groups:
Uncategorised

Syntax

Syntax:
tvDelete [idc, path]
Parameters:
[idc, path]: Array
idc: Number
path: Array - Tree View Path of the item
Return Value:
Nothing

Alternative Syntax

Syntax:
control tvDelete path
Parameters:
control: Control
path: Array - Tree View Path of the item
Return Value:
Nothing

Examples

Example 1:
tvDelete [101, [0, 0]];
Example 2:
_ctrl tvDelete [0, 0];

Additional Information

See also:
tvAddtvCleartvCollapsetvCounttvCurSeltvDatatvExpandtvPicturetvSetCurSeltvSetDatatvSetPicturetvSetValuetvSorttvSortByValuetvTexttvValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Sep 11 2014
ffur2007slx2_5
(A3 1.28)tv command family overview //tv command family available for CT_TREE (type 12) private ["_count","_current","_data","_text","_value","_pic"]; _CT_TREE tvAdd [ [],"Parent_A"]; _CT_TREE tvAdd [ [0],"Child_A"]; _CT_TREE tvAdd [ [0,0],"Grandchild_A"]; _CT_TREE tvAdd [ [],"Parent_B"]; _CT_TREE tvAdd [ [1],"Child_B"]; WuChaoRen CTTree001.png _count = _CT_TREE tvCount []; //return 2 _CT_TREE tvSetCurSel [0,0,0]; //select grandchild_A WuChaoRen CTTree003.png _current = tvCurSel _CT_TREE; //return [0,0,0] _CT_TREE tvSetData [_current,"I'm grandchild_A"]; _data = _CT_TREE tvData _current; // "I'm grandchild_A" _text = _CT_TREE tvText _current; //"Grandchild_A" _CT_TREE tvSetValue [_current,14]; _value = _CT_TREE tvValue _current; // 14 _CT_TREE tvSetPicture [_current,getText (configFile >> "CfgWeapons" >> "optic_NVS" >> "picture")]; _pic = _CT_TREE tvPicture _current; WuChaoRen CTTree004.png _CT_TREE tvExpand [1]; WuChaoRen CTTree005.png _CT_TREE tvSort [[],false ]; _CT_TREE tvSortByValue [[],false ]; WuChaoRen CTTree006.png _CT_TREE tvDelete [0,0]; //remove child_b tvClear 12; _CT_TREE tvCollapse []; WuChaoRen CTTree002.png

Bottom Section