BIN fnc addSiteEntities: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Feature arma3contact|This function is part of the Arma 3 Contact expansion only.}}" to "{{Feature arma3contact}}") |
m (Text replacement - "|Game version=" to "|Game version= |gr1= Campaign |GROUP1") |
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|1.94|Game version= | |1.94|Game version= | ||
|gr1= Campaign |GROUP1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 09:51, 6 October 2020
Description
- Description:
- GROUP1 ____________________________________________________________________________________________
- Execution:
- call
- Groups:
- Campaign
Syntax
- Syntax:
/* Description: Register entities to a site, so they can be despawned with the rest when player leaves the area. Parameter(s): 0: OBJECT - site logic. The site must be spawned for the function to work. 1: ARRAY - entities to be added. Types can be mixed, the system will sort them out itself. Returns: BOOL - true if added */ #define ADD(ID)\ (_entities select ID) pushback _x;\ (_entityIDs select ID) pushback -1;
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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