Sound Files – Arma 3

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=== a3\data_f_curator\ ===
=== a3\data_f_curator\ ===
"a3\data_f_curator\sound\cfgsounds\incoming1.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_2.wss"
"a3\data_f_curator\sound\cfgsounds\wind1.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_5.wss"
"a3\data_f_curator\sound\cfgsounds\wind4.wss"
"a3\data_f_curator\sound\cfgsounds\air_raid.wss"
"a3\data_f_curator\sound\cfgsounds\incoming2.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_3.wss"
"a3\data_f_curator\sound\cfgsounds\moduleseagulls.wss"
"a3\data_f_curator\sound\cfgsounds\wind2.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_1.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_6.wss"
"a3\data_f_curator\sound\cfgsounds\wind5.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_4.wss"
"a3\data_f_curator\sound\cfgsounds\wind3.wss"
=== a3\data_f_curator\music\ ===
=== a3\data_f_curator\music\ ===
=== a3\data_f_warlords\ ===
=== a3\data_f_warlords\ ===

Revision as of 04:01, 12 December 2020

Template:SideTOC

Full List of all Sound Files, sorted alphabetically

a3\3den\

"a3\3den\data\sound\cfgsound\notificationdefault.wss"
"a3\3den\data\sound\cfgsound\notificationwarning.wss"
"a3\3den\data\sound\cfgsound\visionmode.wss

a3\animals_f\

"a3\animals_f\seagull\data\crowe.wss"

a3\animals_f_beta\

"a3\animals_f_beta\sheep\data\sound\hoover3_sheep.wss"
"a3\animals_f_beta\sheep\data\sound\sheep1.wss"
"a3\animals_f_beta\sheep\data\sound\sheep_falldown1.wss"
"a3\animals_f_beta\sheep\data\sound\danger.wss"
"a3\animals_f_beta\sheep\data\sound\sheep4.wss"
"a3\animals_f_beta\sheep\data\sound\hoover1_sheep.wss"
"a3\animals_f_beta\sheep\data\sound\hoover_loop_sheep1.wss"
"a3\animals_f_beta\sheep\data\sound\hoover4_sheep.wss"
"a3\animals_f_beta\sheep\data\sound\sheep2.wss"
"a3\animals_f_beta\sheep\data\sound\sheep_falldown2.wss"
"a3\animals_f_beta\sheep\data\sound\sheep5.wss"
"a3\animals_f_beta\sheep\data\sound\hoover2_sheep.wss"
"a3\animals_f_beta\sheep\data\sound\idlecomm.wss"
"a3\animals_f_beta\sheep\data\sound\hoover5_sheep.wss"
"a3\animals_f_beta\sheep\data\sound\hoover_loop_sheep2.wss"
"a3\animals_f_beta\sheep\data\sound\sheep3.wss"

a3\data_f_curator\

"a3\data_f_curator\sound\cfgsounds\incoming1.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_2.wss"
"a3\data_f_curator\sound\cfgsounds\wind1.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_5.wss"
"a3\data_f_curator\sound\cfgsounds\wind4.wss"
"a3\data_f_curator\sound\cfgsounds\air_raid.wss"
"a3\data_f_curator\sound\cfgsounds\incoming2.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_3.wss"
"a3\data_f_curator\sound\cfgsounds\moduleseagulls.wss"
"a3\data_f_curator\sound\cfgsounds\wind2.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_1.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_6.wss"
"a3\data_f_curator\sound\cfgsounds\wind5.wss"
"a3\data_f_curator\sound\cfgnonaivehicles\eagle_f_4.wss"
"a3\data_f_curator\sound\cfgsounds\wind3.wss"

a3\data_f_curator\music\

a3\data_f_warlords\

a3\dubbing_f\

a3\dubbing_f_beta\

a3\dubbing_f_bootcamp\

a3\dubbing_f_epa\

a3\dubbing_f_epb\

a3\dubbing_f_epc\

a3\dubbing_f_exp\

a3\dubbing_f_gamma\

a3\dubbing_f_heli\

a3\dubbing_f_jets\

a3\dubbing_f_mark\

a3\dubbing_f_mp_mark\

a3\dubbing_f_oldman\

a3\dubbing_f_orange\

a3\dubbing_f_tank\

a3\dubbing_f_warlords\

a3\dubbing_radio_f\

a3\dubbing_radio_f\data\eng\

a3\dubbing_radio_f\data\engb\

a3\dubbing_radio_f\data\gre\

a3\dubbing_radio_f\data\per\

a3\dubbing_radio_f\data\vr\

a3\dubbing_radio_f_exp\data\chi\

a3\dubbing_radio_f_exp\data\engfre\

a3\dubbing_radio_f_exp\data\fre\

a3\missions_f\data\

a3\missions_f_beta\data\

a3\missions_f_bootcamp\data\

a3\missions_f_epa\data\

a3\missions_f_exp\data\

a3\missions_f_oldman\

a3\missions_f_tank\data\

a3\music_f\music\

a3\music_f_argo\

a3\music_f_bootcamp\music\

a3\music_f_epa\music\

a3\music_f_epb\music\

a3\music_f_epc\music\

a3\music_f_exp\music\

a3\music_f_heli\music\

a3\music_f_jets\

a3\music_f_mark\music\

a3\music_f_oldman\music\

a3\music_f_orange\

a3\music_f_tank\

a3\sounds_f\

a3\sounds_f\arsenal\

a3\sounds_f\characters\

a3\sounds_f\environment\

a3\sounds_f\sfx\

a3\sounds_f\vehicles\

a3\sounds_f_bootcamp\

a3\sounds_f_epb\

a3\sounds_f_epc\

a3\sounds_f_exp\

a3\sounds_f_heli\

a3\sounds_f_jets\

a3\sounds_f_kart\

a3\sounds_f_mark\

a3\sounds_f_mod\

a3\sounds_f_oldman\

a3\sounds_f_orange\

a3\sounds_f_patrol\

a3\sounds_f_tank\

a3\ui_f\data\

a3\ui_f_curator\