enableEndDialog: Difference between revisions
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{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| ofp |= Game name | |||
|1.00|= Game version | |||
|eff= local |= Effects in MP | |||
____________________________________________________________________________________________ | |||
| Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs. |= Description | |||
____________________________________________________________________________________________ | |||
| '''enableEndDialog''' |= Syntax | |||
| [[Nothing]] |= Return value | |||
____________________________________________________________________________________________ | |||
| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|ENABLEENDDIALOG]] | |||
[[Category:Scripting Commands OFP 1.96|ENABLEENDDIALOG]] | |||
[[Category:Scripting Commands OFP 1.46|ENABLEENDDIALOG]] | |||
[[Category:Scripting Commands ArmA|ENABLEENDDIALOG]] |
Revision as of 10:06, 2 August 2006
Description
- Description:
- Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs.
- Groups:
- Uncategorised
Syntax
- Syntax:
- enableEndDialog
- Return Value:
- Nothing
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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