BIN fnc enableSaving: Difference between revisions
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				Lou Montana (talk | contribs)   | 
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|s1= [enableSaving, saveGame] call [[BIN_fnc_enableSaving]]  | |s1= [enableSaving, saveGame] call [[BIN_fnc_enableSaving]]  | ||
|p1= enableSaving: [[Boolean]] - (Optional, default [[true]]) [[  | |p1= enableSaving: [[Boolean]] - (Optional, default [[true]]) [[true]] to enable, [[false]] to disable  | ||
|p2= saveGame: [[Boolean]] - (Optional, default [[false]]) [[  | |p2= saveGame: [[Boolean]] - (Optional, default [[false]]) [[true]] to save, [[false]] to not disable  | ||
|r1= [[Nothing]]  | |r1= [[Nothing]]  | ||
Revision as of 18:37, 26 December 2020
Description
- Description:
 - Sets a variable used in Arma 3 Contact which handels saving. Template:Feature arma3contact
 - Execution:
 - call
 - Groups:
 - Missions
 
Syntax
- Syntax:
 - [enableSaving, saveGame] call BIN_fnc_enableSaving
 - Parameters:
 - enableSaving: Boolean - (Optional, default true) true to enable, false to disable
 - saveGame: Boolean - (Optional, default false) true to save, false to not disable
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 [true,true] call BIN_fnc_enableSaving;
Additional Information
- See also:
 - BIN_fnc_savingEnabled saveGame loadGame
 
Notes
- 
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