random: Difference between revisions
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m (moved command to template, MP behavior needs updating.) |
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|x1= <pre>_rNumber = random 1 | |x1= <pre>_rNumber = random 1</pre> |= Example 1 | ||
|= Example 1 | |||
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Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality. | Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality. | ||
The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). To return a whole number combine '''random''' and [[mod]] | The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). To return a whole number combine '''random''' and [[mod]]. | ||
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Revision as of 01:54, 3 August 2006
Description
- Description:
- Random real value from 0 to x.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_rNumber = random 1
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality.
The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). To return a whole number combine random and mod.