From Bohemia Interactive Community
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| {{Informative|TokenNames common to most controls, such as x, y, w, h, text, idc... are not listed here.}}
| | #REDIRECT [[CT_ANIMATED_TEXTURE]] |
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| ==CT_ANIMATED_TEXTURE=45==
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| {| class="wikitable" border="1" align="left" cellpadding="3" cellspacing="0" |
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| ! colspan="3" bgcolor="#bbbbff" | Properties
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| |-
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| ! bgcolor="#ddddff" | Name
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| ! bgcolor="#ddddff" | Type
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| ! bgcolor="#ddddff" | Remark
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| |-
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| | '''texture '''
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| | string
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| | Relative path to the file used for the texture from the mission folder
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| |-
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| |}<br clear="all">
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| * '''Example Config:'''
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| <syntaxhighlight lang="cpp">class RscProgressNotFreeze
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| {
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| idc = -1;
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| type = 45;
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| style = 0;
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| shadow = 0;
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| x = 0;
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| y = 0;
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| w = 0.5;
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| h = 0.1;
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| texture = "#(argb,8,8,3)color(0,0,0,0)";
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| };</syntaxhighlight>
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| [[Category:Dialogs|AnimTexture]] | |
Latest revision as of 07:18, 30 December 2020