BIS fnc progressLoadingScreen: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| tkoh |Game name= | | tkoh |Game name= | ||
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|gr1 = GUI |GROUP1= | |gr1 = GUI |GROUP1= | ||
| Progress scripted loading screen. The value will be preserved even when a new screen is opened. |DESCRIPTION= | | Progress scripted loading screen. The value will be preserved even when a new screen is opened. |DESCRIPTION= | ||
| [progress] call [[BIS_fnc_progressLoadingScreen]] |SYNTAX= | | [progress] call [[BIS_fnc_progressLoadingScreen]] |SYNTAX= | ||
|p1= progress: [[Number]] - Progress in range from 0 to 1|PARAMETER1= | |p1= progress: [[Number]] - Progress in range from 0 to 1|PARAMETER1= | ||
| [[Number]] - Progress|RETURNVALUE= | | [[Number]] - Progress|RETURNVALUE= | ||
|x1= <code>_IDD = _prog = [0.75] [[call]] [[BIS_fnc_progressLoadingScreen]];</code> |= | |x1= <code>_IDD = _prog = [0.75] [[call]] [[BIS_fnc_progressLoadingScreen]];</code> |= | ||
| [[Loading Screens]], [[BIS_fnc_displayLoading]] |SEEALSO= | | [[Loading Screens]], [[BIS_fnc_displayLoading]] |SEEALSO= |
Revision as of 23:52, 16 January 2021
Description
- Description:
- Progress scripted loading screen. The value will be preserved even when a new screen is opened.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [progress] call BIS_fnc_progressLoadingScreen
- Parameters:
- progress: Number - Progress in range from 0 to 1
- Return Value:
- Number - Progress
Examples
- Example 1:
_IDD = _prog = [0.75] call BIS_fnc_progressLoadingScreen;
Additional Information
- See also:
- Loading ScreensBIS_fnc_displayLoading
Notes
-
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