BIS fnc setCuratorAttributes: Difference between revisions
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m (Text replacement - "\[\[Category\:Function Group\: Curator(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\] " to "") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Curator |GROUP1= | |gr1 = Curator |GROUP1= | ||
| <pre>/* | | <pre>/* | ||
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION= | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION= | ||
| <!-- [] call [[BIS_fnc_setCuratorAttributes]]; --> |SYNTAX= | | <!-- [] call [[BIS_fnc_setCuratorAttributes]]; --> |SYNTAX= | ||
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| |RETURNVALUE= | | |RETURNVALUE= | ||
|x1= <code></code> |= | |x1= <code></code> |= | ||
| |SEEALSO= | | |SEEALSO= |
Revision as of 23:53, 16 January 2021
Description
- Description:
/* Description: Set which attributes are available for given entity or entity type. Parameter(s): 0: OBJECT - curator 1: STRING - general setting for all entities of the given type, can be "object", "player", "group', "waypoint" or "marker" OBJECT - setting for specific object, overrides general settings GROUP - setting for specific group, overrides general settings 2: ARRAY of STRINGs - attributes object: Skill UnitPos Rank Damage Fuel Lock RespawnVehicle RespawnPosition Exec group: GroupID Behaviour Formation waypoint: Behaviour Formation marker: MarkerText MarkerColor Returns: BOOL */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Curator
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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