addPrimaryWeaponItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Unit Inventory |GROUP1= | |gr1= Unit Inventory |GROUP1= | ||
| Adds weapon item, including magazine, directly to the [[primaryWeapon]]. This is used for infantry weapons.|DESCRIPTION= | | Adds weapon item, including magazine, directly to the [[primaryWeapon]]. This is used for infantry weapons.|DESCRIPTION= | ||
| unit '''addPrimaryWeaponItem''' item |SYNTAX= | | unit '''addPrimaryWeaponItem''' item |SYNTAX= | ||
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</code>|EXAMPLE1= | </code>|EXAMPLE1= | ||
| [[addWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[addSecondaryWeaponItem]], [[addHandgunItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]] |SEEALSO= | | [[addWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[addSecondaryWeaponItem]], [[addHandgunItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 00:06, 17 January 2021
Description
- Description:
- Adds weapon item, including magazine, directly to the primaryWeapon. This is used for infantry weapons.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addPrimaryWeaponItem item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Nothing or Boolean - false is returned if item can not be added
Examples
- Example 1:
player addPrimaryWeaponItem "muzzle_snds_H";
Additional Information
- See also:
- addWeaponItemremovePrimaryWeaponItemremoveAllPrimaryWeaponItemsaddSecondaryWeaponItemaddHandgunItemaddBinocularItemweaponsItemshandgunItemsprimaryWeaponItemssecondaryWeaponItemsbinocularItems
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on June 22, 2014 - 23:08 (UTC)
- SilentSpike
- If the item being added is not supported by the unit's weapon then the command will simply fail silently. The item is also not added to the unit's inventory in such a case.