isMarkedForCollection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]OFP[ _]Elite *(\|.*)?\]\]" to "{{GameCategory|ofpe|Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
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|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Checks whether the object is marked for weapons collection. |DESCRIPTION= | | Checks whether the object is marked for weapons collection. |DESCRIPTION= | ||
| [[Boolean]] <nowiki>=</nowiki> '''isMarkedForCollection''' object |SYNTAX= | | [[Boolean]] <nowiki>=</nowiki> '''isMarkedForCollection''' object |SYNTAX= | ||
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| [[Boolean]] |RETURNVALUE= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <pre>_marked = isMarkedForCollection _truck</pre> |EXAMPLE1= | |x1= <pre>_marked = isMarkedForCollection _truck</pre> |EXAMPLE1= | ||
| |SEEALSO= | | |SEEALSO= |
Revision as of 01:37, 17 January 2021
Description
- Description:
- Checks whether the object is marked for weapons collection.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
_marked = isMarkedForCollection _truck
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Object Manipulation
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands