Czechoslovak Peoples Army: Difference between revisions
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|3D = Martinius, TheSun, Geo, Mindas | |3D = Martinius, TheSun, Geo, Mindas | ||
|2D = Martinius, TheSun, Geo, Mindas | |2D = Martinius, TheSun, Geo, Mindas | ||
|missions = [[:User:Str|Gaia]], Hurby, King, [[:User:Kuba|Kuba]], Sarge | |missions = [[:User:Str|Gaia]], [[:User:Hurby|Hurby]], King, [[:User:Kuba|Kuba]], Sarge | ||
|other = | |other = | ||
|betatest = [[:User:Celoush|Celoush]] | |betatest = [[:User:Celoush|Celoush]] |
Revision as of 17:52, 31 August 2006
The CSLA (Czechoslovak People Army) is full modification of Operation Flashpoint which adds many new czechoslovakian units, weapons, vehicles and much more.
Features
- More then 400 new units, vehicles and weapons.
- "FIA Pack", featuring new partisan soldiers and units for Resistance side.
- Resistance fighters are available for West ("Local resistance") and East ("Communist guerillas) sides as well to enchance the possibilities for mission makers.
- Replacement of many original units of West and East (soldiers, weapons, M113, Humvee, UH-60).
- Enhaced GFX and SFX effects.
- Totally reworked GUI (Graphical User Interface).
- Two long campaigns.
- A lot of new single- and multiplayer missions.
Features prepared for Update II
- Army of the Czech Republic (ACR) soldiers and vehicles (made by Python Art Studio)
- CSLA Expedition forces, including new desert soldier and vehicles.
External links
Python Art Studio (creators of ACR)