remove3DENLayer: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Command|Comments= | {{Command|Comments= | ||
|arma3|Game name= | |arma3|Game name= | ||
Line 7: | Line 6: | ||
|gr1= Eden Editor |GROUP1= | |gr1= Eden Editor |GROUP1= | ||
| Remove [[Eden Editor]] editing layer. |DESCRIPTION= | | Remove [[Eden Editor]] editing layer. |DESCRIPTION= | ||
| '''remove3DENLayer''' layerID |SYNTAX= | | '''remove3DENLayer''' layerID |SYNTAX= | ||
Line 18: | Line 15: | ||
|x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base"; | |x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base"; | ||
[[remove3DENLayer]] _myLayer ;</code>|EXAMPLE1= | [[remove3DENLayer]] _myLayer ;</code>|EXAMPLE1= | ||
| | | | ||
Line 26: | Line 22: | ||
|SEEALSO= | |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 02:19, 17 January 2021
Description
- Description:
- Remove Eden Editor editing layer.
- Groups:
- Eden Editor
Syntax
- Syntax:
- remove3DENLayer layerID
- Parameters:
- layerID : Number - layer ID as returned by add3DENLayer command
- Return Value:
- Boolean - true if the layer was removed successfully (i.e., correct layer ID was used)
Examples
- Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; remove3DENLayer _myLayer ;
Additional Information
- See also:
- add3DENLayer set3DENLayer get3DENLayerEntities
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes