setToneMapping: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)?\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma2oa |Game name= | | arma2oa |Game name= | ||
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|gr1= System |GROUP1= | |gr1= System |GROUP1= | ||
| Applies a specific tone mapping to the game.<br><br> | | Applies a specific tone mapping to the game.<br><br> | ||
{{Feature|arma3|This command is not present in Arma 3.}}|DESCRIPTION= | {{Feature|arma3|This command is not present in Arma 3.}}|DESCRIPTION= | ||
| '''setToneMapping''' toneName |SYNTAX= | | '''setToneMapping''' toneName |SYNTAX= | ||
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|x1= <code>setToneMapping "Filmic"</code>|EXAMPLE1= | |x1= <code>setToneMapping "Filmic"</code>|EXAMPLE1= | ||
| [[setToneMappingParams]], [[ppEffectAdjust]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectCreate]], [[ppEffectDestroy]], [[Post process effects]] |SEEALSO= | | [[setToneMappingParams]], [[ppEffectAdjust]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectCreate]], [[ppEffectDestroy]], [[Post process effects]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 02:49, 17 January 2021
Description
- Description:
- Applies a specific tone mapping to the game.
- Groups:
- System
Syntax
- Syntax:
- setToneMapping toneName
- Parameters:
- toneName: String - where string is effect name - defaults are Arma, Filmic and Reinhard. They can be edited with setToneMappingParams command
- Return Value:
- Nothing
Examples
- Example 1:
setToneMapping "Filmic"
Additional Information
- See also:
- setToneMappingParamsppEffectAdjustppEffectCommitppEffectCommittedppEffectCreateppEffectDestroyPost process effects
Notes
-
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