setMusicEffect: Difference between revisions

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Revision as of 14:50, 17 January 2021

Hover & click on the images for description

Description

Description:
Defines the music track played on activation. Track is a subclass name of CfgMusic. In addition, "$STOP$" (stops the current music track).
Groups:
SoundsTriggersWaypoints

Syntax

Syntax:
trigger setMusicEffect track
Parameters:
trigger: Object
track: String
Return Value:
Nothing

Alternative Syntax

Syntax:
waypoint setMusicEffect track
Parameters:
waypoint: Array - format Waypoint
track: String
Return Value:
Nothing

Examples

Example 1:
_trigger setMusicEffect "Track1"
Example 2:
[_group1,1] setMusicEffect "$STOP$"

Additional Information

See also:
createTriggersetSoundEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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