BIS fnc WLCalculateSectorConnections: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.86|Game version=
|1.86


|gr1 = Warlords |GROUP1=
|gr1 = Warlords


<!---|arg= local |Multiplayer Arguments=--->
<!---|arg= local |Multiplayer Arguments=--->
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Description: Evaluates sector grid so it can be drawn on map.
Description: Evaluates sector grid so it can be drawn on map.
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=
*/</pre>{{placeholder}}<!-- Remove this after fill-in -->


|[] call [[BIS_fnc_WLCalculateSectorConnections]]|Syntax=
|[] call [[BIS_fnc_WLCalculateSectorConnections]]


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|p1= parameter: Datatype - (Optional, default defValue) description


|Datatype - description|Return value=
|Datatype - description


|x1= <code></code>|Example 1=
|x1= <code></code>


|exec= call |Execution=
|exec= call |Execution=


| |See also=
|
}}
}}


[[Category:Functions|{{uc:WLCalculateSectorConnections}}]]
[[Category:Functions|{{uc:WLCalculateSectorConnections}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:WLCalculateSectorConnections}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:WLCalculateSectorConnections}}]]

Revision as of 22:23, 17 January 2021

Hover & click on the images for description

Description

Description:
/*
WARLORDS-SPECIFIC FUNCTION

Author: Josef Zemánek

Description: Evaluates sector grid so it can be drawn on map.
*/
Template:placeholder
Execution:
call
Groups:
Warlords

Syntax

Syntax:
[] call BIS_fnc_WLCalculateSectorConnections
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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