BIS fnc assignPlayerRole: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| tkoh |Game name=
| tkoh


|1.00|Game version=
|1.00


|gr1 = Object Manipulation |GROUP1=
|gr1 = Object Manipulation


|Eff= local |= Effect
|Eff= local |= Effect


| Ensures the player can only get in the specific vehicle role. |DESCRIPTION=
| Ensures the player can only get in the specific vehicle role.


| [vehicle, role, path] call [[BIS_fnc_assignPlayerRole]] |SYNTAX=
| [vehicle, role, path] call [[BIS_fnc_assignPlayerRole]]


|p1= vehicle: [[Object]] - targeted vehicle |PARAMETER1=
|p1= vehicle: [[Object]] - targeted vehicle


|p2= role: [[String]] - can be one of:
|p2= role: [[String]] - can be one of:
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* "commander"
* "commander"
* "cargo"
* "cargo"
* "turret" |PARAMETER2=
* "turret"


|p3= path: [[Array]] or [[Number]] - the turret path |PARAMETER3=
|p3= path: [[Array]] or [[Number]] - the turret path


| [[Boolean]] - [[true]] when done |RETURNVALUE=
| [[Boolean]] - [[true]] when done


|x1= <code>[myVehicle, "turret", [0, 1]] [[call]] [[BIS_fnc_assignPlayerRole]];</code> |EXAMPLE1=
|x1= <code>[myVehicle, "turret", [0, 1]] [[call]] [[BIS_fnc_assignPlayerRole]];</code>


| [[assignAsDriver]], [[assignAsGunner]], [[assignAsCommander]], [[assignAsCargo]], [[assignAsTurret]] |SEEALSO=
| [[assignAsDriver]], [[assignAsGunner]], [[assignAsCommander]], [[assignAsCargo]], [[assignAsTurret]]
}}
}}



Revision as of 22:36, 17 January 2021

Hover & click on the images for description

Description

Description:
Ensures the player can only get in the specific vehicle role.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[vehicle, role, path] call BIS_fnc_assignPlayerRole
Parameters:
vehicle: Object - targeted vehicle
role: String - can be one of:
  • "driver"
  • "gunner"
  • "commander"
  • "cargo"
  • "turret"
path: Array or Number - the turret path
Return Value:
Boolean - true when done

Examples

Example 1:
[myVehicle, "turret", [0, 1]] call BIS_fnc_assignPlayerRole;

Additional Information

See also:
assignAsDriverassignAsGunnerassignAsCommanderassignAsCargoassignAsTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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