BIS fnc fatigueEffect: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN -->  <!-- Note Section END --> </dl>" to "")  | 
				Lou Montana (talk | contribs)  m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)  | 
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{{Function  | {{Function  | ||
| arma3   | | arma3  | ||
|1.00  | |1.00  | ||
|gr1 = Feedback   | |gr1 = Feedback  | ||
| Effects for high fatigue values. Internal engine use only, as it relies on internal BIS_* variables.   | | Effects for high fatigue values. Internal engine use only, as it relies on internal BIS_* variables.  | ||
| call [[BIS_fnc_fatigueEffect]]   | | call [[BIS_fnc_fatigueEffect]]  | ||
| [[Nothing]]   | | [[Nothing]]  | ||
|x1= <code>[[call]] [[BIS_fnc_fatigueEffect]];</code>   | |x1= <code>[[call]] [[BIS_fnc_fatigueEffect]];</code>  | ||
|   | |  | ||
}}  | }}  | ||
Revision as of 23:00, 17 January 2021
Description
- Description:
 - Effects for high fatigue values. Internal engine use only, as it relies on internal BIS_* variables.
 - Execution:
 - call
 - Groups:
 - Feedback
 
Syntax
- Syntax:
 - call BIS_fnc_fatigueEffect
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 call BIS_fnc_fatigueEffect;
Additional Information
- See also:
 - See also needed
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note