BIS fnc linearConversion: Difference between revisions

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{{Function|Comments=
{{Function


| arma2oa |Game name=
| arma2oa


|1.00|Game version=
|1.00


|gr1 = Math |GROUP1=
|gr1 = Math


|
|
Linear conversion of a value from one set to another
Linear conversion of a value from one set to another
{{Feature|arma3|This function became obsolete with the introduction of [[linearConversion]]}}
{{Feature|arma3|This function became obsolete with the introduction of [[linearConversion]]}}
|DESCRIPTION=


| <!-- [] call [[BIS_fnc_linearConversion]]; --> |SYNTAX=


|p1= [[Array]] - [minimumValue,maximumValue] (originalSet)|PARAMETER1=
| <!-- [] call [[BIS_fnc_linearConversion]]; -->
|p2= [[Scalar]] - (originalValue)|PARAMETER2=
|p3= [[Array]] - [minimumValue,maximumValue] (newSet)|PARAMETER3=
|[[Scalar]] (newValue) |RETURNVALUE=


|x1= <code></code> |EXAMPLE1=
|p1= [[Array]] - [minimumValue,maximumValue] (originalSet)
|p2= [[Scalar]] - (originalValue)
|p3= [[Array]] - [minimumValue,maximumValue] (newSet)
|[[Scalar]] (newValue)


| [[linearConversion]] |SEEALSO=
|x1= <code></code>
 
| [[linearConversion]]


}}
}}

Revision as of 23:07, 17 January 2021

Hover & click on the images for description

Description

Description:
Linear conversion of a value from one set to another
Arma 3
This function became obsolete with the introduction of linearConversion
Execution:
call
Groups:
Math

Syntax

Syntax:
Syntax needed
Parameters:
Array - [minimumValue,maximumValue] (originalSet)
Scalar - (originalValue)
Array - [minimumValue,maximumValue] (newSet)
Return Value:
Scalar (newValue)

Examples

Example 1:

Additional Information

See also:
linearConversion

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Aug 1, 2014 - 23:39
ffur2007slx2_5
(A3 0.50) It is recommended to use linearConversion instead of BIS_fnc_linearConversion: linearConversion [0,100,50,0,50,true]; //same as [[0,100],50,[0,50]] call BIS_fnc_linearConversion

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