BIS fnc moduleEffectsFire: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1= Modules |GROUP1=
|gr1= Modules


| Creates fire on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]). {{Informative|Mainly meant to be used by modules available in [[Eden Editor]]}}|Description=
| Creates fire on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]). {{Informative|Mainly meant to be used by modules available in [[Eden Editor]]}}


| [module] call [[BIS_fnc_moduleEffectsFire]] |Syntax=
| [module] call [[BIS_fnc_moduleEffectsFire]]




|p1= module: [[Object]] - Module |Parameter 1=
|p1= module: [[Object]] - Module


| [[Nothing]]|Return value=
| [[Nothing]]


<!---
<!---
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--->
--->


|x1= <code>[BIS_module] [[call]] [[BIS_fnc_moduleEffectsFire]];</code>|Example 1=
|x1= <code>[BIS_module] [[call]] [[BIS_fnc_moduleEffectsFire]];</code>


| [[Modules]], [[Eden Editor: System]] |See also=
| [[Modules]], [[Eden Editor: System]]
}}
}}



Revision as of 23:12, 17 January 2021

Hover & click on the images for description

Description

Description:
Creates fire on position of module (called usually by BIS_fnc_moduleEffectsEmitterCreator).
Mainly meant to be used by modules available in Eden Editor
Execution:
call
Groups:
Modules

Syntax

Syntax:
[module] call BIS_fnc_moduleEffectsFire
Parameters:
module: Object - Module
Return Value:
Nothing

Examples

Example 1:
[BIS_module] call BIS_fnc_moduleEffectsFire;

Additional Information

See also:
ModulesEden Editor: System

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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