BIS fnc moduleWeather: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1= Modules |GROUP1=
|gr1= Modules


| <pre>/*
| <pre>/*
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*/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION=
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>


| <!-- [] call [[BIS_fnc_moduleWeather]]; --> |SYNTAX=
| <!-- [] call [[BIS_fnc_moduleWeather]]; -->


|p1= |PARAMETER1=
|p1=


| |RETURNVALUE=
|


|x1= <code></code> |EXAMPLE1=
|x1= <code></code>


| |SEEALSO=
|


}}
}}

Revision as of 23:37, 17 January 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
	Set overcast and fog

	Parameter(s):
		0: STRING - mode, can be one of following

			"enableDelay" - enable delayed activation (i.e., weather changes are not applied manually and have to be confirmed by mission)
				1: BOOL - true to enbale, false to disable
				Returns: Nothing
		
			"isDelayEnabled"
				Returns: true if delayed activation is enabled, otherwise false

			"commit" - apply weather changes
	Returns:
	Nothing
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Modules

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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