BIS fnc moduleRespawnInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1= Respawn | |gr1= Respawn | ||
|gr2= Modules | |gr2= Modules | ||
| <pre>/* | | <pre>/* | ||
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*/ | */ | ||
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | ||
| <!-- [] call [[BIS_fnc_moduleRespawnInventory]]; --> | | <!-- [] call [[BIS_fnc_moduleRespawnInventory]]; --> | ||
|p1 | |p1= | ||
| | | | ||
|x1= <code></code> | |x1= <code></code> | ||
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}} | }} |
Revision as of 23:40, 17 January 2021
Description
- Description:
/* Description: Set respawn loadouts a curator can assign to players Parameter(s): 0: OBJECT - curator logic 1: BOOL - true to make all loadouts availale, false to base them on units the curator can place Returns: BOOL */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- RespawnModules
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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