BIS fnc smoothStep: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.76|Game version=
|1.76


|gr1 = Interpolation |GROUP1=
|gr1 = Interpolation


| Interpolates between 0 and 1 with smoothing at the limits. Formula is {{Inline code|n² × (3 - 2n)}}. |DESCRIPTION=
| Interpolates between 0 and 1 with smoothing at the limits. Formula is {{Inline code|n² × (3 - 2n)}}.


| number call [[BIS_fnc_smoothStep]] |SYNTAX=
| number call [[BIS_fnc_smoothStep]]


|p1= number: [[Number]] - a number in range 0..1. A value not in range will be [[floor|floored]] to 0 or [[ceil|ceiled]] to 1 |PARAMETER1=
|p1= number: [[Number]] - a number in range 0..1. A value not in range will be [[floor|floored]] to 0 or [[ceil|ceiled]] to 1


| [[Number]] - interpolation result |RETURNVALUE=
| [[Number]] - interpolation result


|x1= <code>_smoothedStep = 0.75 [[call]] [[BIS_fnc_smoothStep]];</code> |EXAMPLE1=
|x1= <code>_smoothedStep = 0.75 [[call]] [[BIS_fnc_smoothStep]];</code>


|x2= <code>[0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1.0] [[apply]] { [[_x]] [[call]] [[BIS_fnc_smoothStep]]; };
|x2= <code>[0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1.0] [[apply]] { [[_x]] [[call]] [[BIS_fnc_smoothStep]]; };
{{codecomment|// returns [0, 0.028, 0.104, 0.216, 0.352, 0.5, 0.648, 0.784, 0.896, 0.972, 1]}}</code> |EXAMPLE2=
{{codecomment|// returns [0, 0.028, 0.104, 0.216, 0.352, 0.5, 0.648, 0.784, 0.896, 0.972, 1]}}</code>


| |SEEALSO=
|
}}
}}



Revision as of 23:46, 17 January 2021

Hover & click on the images for description

Description

Description:
Interpolates between 0 and 1 with smoothing at the limits. Formula is n² × (3 - 2n).
Execution:
call
Groups:
Interpolation

Syntax

Syntax:
number call BIS_fnc_smoothStep
Parameters:
number: Number - a number in range 0..1. A value not in range will be floored to 0 or ceiled to 1
Return Value:
Number - interpolation result

Examples

Example 1:
_smoothedStep = 0.75 call BIS_fnc_smoothStep;
Example 2:
[0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1.0] apply { _x call BIS_fnc_smoothStep; }; // returns [0, 0.028, 0.104, 0.216, 0.352, 0.5, 0.648, 0.784, 0.896, 0.972, 1]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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