ctrlEnable: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.5 | |1.5 | ||
|arg= local | |arg= local | ||
|eff= local | |eff= local | ||
|gr1= GUI Control | |gr1= GUI Control | ||
| Enable or disable a control of the currently active user dialog. Disabled controls cannot be clicked onto. | | Enable or disable a control of the currently active user dialog. Disabled controls cannot be clicked onto. | ||
Read [[Arma: GUI Configuration]] for more information about user dialogs and controls. | Read [[Arma: GUI Configuration]] for more information about user dialogs and controls. | ||
| '''ctrlEnable''' [idc, enable] | | '''ctrlEnable''' [idc, enable] | ||
|p1= [idc, enable]: [[Array]] | |p1= [idc, enable]: [[Array]] | ||
|p2= idc: [[Number]] - control ID | |p2= idc: [[Number]] - control ID | ||
|p3= enable: [[Boolean]] - true to enable the control, false to disable it | |p3= enable: [[Boolean]] - true to enable the control, false to disable it | ||
| [[Nothing]] | | [[Nothing]] | ||
|s2= controlName '''ctrlEnable''' enable | |s2= controlName '''ctrlEnable''' enable | ||
|p21= controlName: [[Control]] |PARAMETER21= | |p21= controlName: [[Control]] |PARAMETER21= | ||
Line 31: | Line 31: | ||
|p22= enable: [[Boolean]] |PARAMETER22= | |p22= enable: [[Boolean]] |PARAMETER22= | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1= <code>[[ctrlEnable]] [100, [[false]]]</code> | |x1= <code>[[ctrlEnable]] [100, [[false]]]</code> | ||
|x2= <code>_ctrl [[ctrlEnable]] [[false]]</code> | |x2= <code>_ctrl [[ctrlEnable]] [[false]]</code> | ||
| [[ctrlEnabled]] | | [[ctrlEnabled]] | ||
}} | }} |
Revision as of 00:27, 18 January 2021
Description
- Description:
- Enable or disable a control of the currently active user dialog. Disabled controls cannot be clicked onto. Read Arma: GUI Configuration for more information about user dialogs and controls.
- Groups:
- GUI Control
Syntax
- Syntax:
- ctrlEnable [idc, enable]
- Parameters:
- [idc, enable]: Array
- idc: Number - control ID
- enable: Boolean - true to enable the control, false to disable it
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- controlName ctrlEnable enable
- Parameters:
- controlName: Control
- enable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
ctrlEnable [100, false]
- Example 2:
_ctrl ctrlEnable false
Additional Information
- See also:
- ctrlEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on July 20, 2017 - 11:59 (UTC)
- Yuval
-
Please do note that enabled controls can gain focus upon click. Therefore do not enable background controls or else they will cover any controls on top of them.
As a general rule of thumb, enabled controls should only be already on the top of the GUI.
- Posted on September 7, 2020 - 22:26 (UTC)
- R3vo
-
One can disable a control when it is loaded by using ctrlEnable in the onLoad event handler.
class MyDialog { class MyControl { onLoad = "(_this # 0) ctrlEnable false;"; }; };
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: GUI Control
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands