objectFromNetId: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
Line 1: Line 1:
{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|0.50|Game version=
|0.50


|gr1= Multiplayer |GROUP1=
|gr1= Multiplayer


| Get object with given unique ID. If object is a [[group]] use [[groupFromNetId]]. As this command is MP only, you can use [[BIS_fnc_objectFromNetId]], which extends the use to SP as well. |DESCRIPTION=
| Get object with given unique ID. If object is a [[group]] use [[groupFromNetId]]. As this command is MP only, you can use [[BIS_fnc_objectFromNetId]], which extends the use to SP as well.


| '''objectFromNetId''' id |SYNTAX=
| '''objectFromNetId''' id


|p1= id: [[String]] |PARAMETER1=
|p1= id: [[String]]


| [[Object]] |RETURNVALUE=
| [[Object]]




|x1= <code>[[objectFromNetId]] "2:3"</code>|EXAMPLE1=
|x1= <code>[[objectFromNetId]] "2:3"</code>




|[[groupFromNetId]], [[netId]], [[BIS_fnc_objectFromNetId]], [[BIS_fnc_netId]], [[BIS_fnc_groupFromNetId]] |SEEALSO=
|[[groupFromNetId]], [[netId]], [[BIS_fnc_objectFromNetId]], [[BIS_fnc_netId]], [[BIS_fnc_groupFromNetId]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 01:27, 18 January 2021

Hover & click on the images for description

Description

Description:
Get object with given unique ID. If object is a group use groupFromNetId. As this command is MP only, you can use BIS_fnc_objectFromNetId, which extends the use to SP as well.
Groups:
Multiplayer

Syntax

Syntax:
objectFromNetId id
Parameters:
id: String
Return Value:
Object

Examples

Example 1:
objectFromNetId "2:3"

Additional Information

See also:
groupFromNetIdnetIdBIS_fnc_objectFromNetIdBIS_fnc_netIdBIS_fnc_groupFromNetId

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section