currentMagazineTurret: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
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| [[currentMagazineDetailTurret]], [[currentWeaponTurret]], [[addWeaponTurret]], [[removeWeaponTurret]], [[turretLocal]]
| [[currentMagazineDetailTurret]], [[currentWeaponTurret]], [[addWeaponTurret]], [[removeWeaponTurret]], [[turretLocal]]


| |MPBEHAVIOUR=
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Revision as of 10:25, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the name of the type of the currently using magazine on specified turret. Use turret path [-1] for driver's turret. Note that a turret is not loaded until unit enters it, so this command will return "".
Groups:
Turrets

Syntax

Syntax:
vehicle currentMagazineTurret [turret path]
Parameters:
vehicle: Object
[turret path]: Array
Return Value:
String

Examples

Example 1:
_magazine = MBT_Kuma currentMagazineTurret [0];

Additional Information

See also:
currentMagazineDetailTurretcurrentWeaponTurretaddWeaponTurretremoveWeaponTurretturretLocal

Notes

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Notes

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