addToRemainsCollector: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)  | 
				Lou Montana (talk | contribs)  m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)  | 
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Revision as of 10:25, 18 January 2021
Description
- Description:
 - Adds an array of vehicles/units to disposal manager for automatic wreck/body removal. The disposal manager follows wreck/body removal values set in description.ext
 - Groups:
 - Object Manipulation
 
Syntax
- Syntax:
 - addToRemainsCollector remains
 - Parameters:
 - remains: Array of Objects - array of vehicles/units
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 addToRemainsCollector [unit1, unit2, vehicle1];
Additional Information
Notes
- 
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